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Call of Cthulhu RPG

Investigators' Companion for the 1920s, Volume 1: Equipment & Resources

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Are there flashlights in the 1920s? How about flashbulbs? What can your licensed private-eye do? Can your investigator buy a machine-gun?

Too often, Call of Cthulhu investigators find themselves not only baffled by the mysteries of the Mythos, but baffled as well by day-to-day life in America during the Roaring Twenties.

Discover the types of research facilities that are available, learn new skills, and purchase a variety of types of equipment including an extensive list of firearms common to the era. Consult with experts on a variety of esoteric and occult topics.
An essential aid for players, investigators, and Keepers.

64 pages, Paperback

First published August 1, 1993

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Keith Herber

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