HOME IS THE HUNTER isn't anything to write home about, but it's surprisingly fun considering that the only other book available from this author revolves around life lessons learned from cats.
HOME IS THE HUNTER is set right after the events of STAR TREK: THE MOTION PICTURE, but it feels like an episode from the original show. It is entertaining, cheesy as hell, and ultimately pretty forgettable. What saves this book from total obscurity is the time travel element, which is well-researched and perhaps the only part of the story that feels original. Time travel itself has been WAY overused in the STAR TREK universe, but it hasn't (to my limited knowledge) been done in quite this way before. We see Sulu act as a samurai in feudal Japan (interesting), Scotty as a military adviser to Bonny Prince Charlie (sort-of interesting), and Chekov as a Russian pilot during WW2 (not so interesting). Ultimately, though, none of this time travel stuff has anything to do with the overall plot, which is about Kirk trying to stop a god-like being from destroying the Enterprise. If you are someone fascinated by these particular moments in history, you will likely enjoy the time travel aspect for its own sake. If, however, history is not your bag, you will be bored out of your mind waiting to get back to the sci-fi bits that actually matter.
I think Ms. Kramer-Rolls would have been wise to drop one of the book's main story threads, preferably Chekov's WW2 adventures. Four separate timelines is simply too much, especially when three of the four have no impact on how the plot gets resolved. And all the jumping around from timeline to timeline becomes very disorienting, especially if you put the book down for any extended period of time.
Somewhat predictably, the author overreaches in trying to give weight to what Sulu, Scotty, and Chekov are experiencing in the past. For no good reason, she gives Sulu a meaningful romance with a Japanese concubine (this was before Hollywood turned Sulu gay), while Chekov has a superfluous encounter with Captain Kirk's ancestor.
The way language is used here doesn't make sense. At one point, Sulu comments that he wishes to learn Japanese. Yet, when he goes back in time, he speaks it perfectly. I assume that is due to the Universal Translator, but why would the UT be sent back with him and not his clothes or other personal gear? Later, Sulu is able to write using Japanese characters--something I don't think is covered by the UT. And at the end of the book, Sulu finally starts to study Japanese, leaving me to wonder, "What's the point?" Why bother learning a language when you've got the UT? And why disable the UT so you can converse in halting Japanese rather than conversing fluently?
In similar fashion, Chekov's story line contains conversations among Russians, Germans, and an American, but it is seldom indicated what language they are using and how they can all understand each other.
All in all, HOME IS THE HUNTER is a fun adventure story for people who like history, but not so fun for people who like smart, logical, stream-lined storytelling.