A DragonLance Adventure for 6-8 Player Characters, Levels 7-9:
Far removed from the battlefields of Ansalon, the island of Ergoth has become a refuge for the Elven Peoples. Here the haughty Silvanesti of the east, the friendly Qualinesti of the west, & the wild native Kagonesti dwell in a fragile, uneasy peace.
This peace is shattered by the arrival of your band of adventurers, bearing the shards of the DragonLance & the power of the Dragon Orb of Icewall. Will the pitfalls of conflicting elven nations ensnare you?
Can you escape across the wilds of Ergoth to the outpost of th eSolamnic Knights, evading the wild elves in your path? Will you discover the secret of Huma's Tomb & find the final resting place of the DragonLances of old?
"Dragons of Light", is the sixth in the series of DragonLance, adventures for use with the Advanced Dungeons & Dragons game system & continues the Second Book of the DragonLance saga.
You can play this adventure by itself, or as part of the grand guest that spans the entire DragonLance story.
When I was in elementary school I remember going to the Base Exchange store on the local Air Force base and in the children's books section there were several Dragonlance modules (no rulebooks for Dungeons & Dragons- only modules). I knew what D&D was, as I had played a few games with some classmates, but I did not have anything that was an official D&D product. I begged my father for one of these modules and he told me that I could have only one and this was the one I picked. I didn't know anything about Dragonlance at the time but the cover art of the massive stone dragon sucked me in.