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Information Visualization: Design for Interaction
Up to date and easy to use, emphasising real-world examples and applications of computer-generated and interactive visualization.
304 pages, Hardcover
First published December 15, 2000
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Displaying 1 - 4 of 4 reviews
November 15, 2019
Imagine you are in the railway station, The Book is laid out as the map to get to your final destination.
Quite an amusing use of visualization.
The Book is only Seven Chapters. I had to read this for Class. It's not the most impressive book.
I think, Engineering, Technical books would have been better use of my time. But anyway, there are basic concepts of Visualization in this book.
Note: Visualization is a human activity and not limited to Computer Science. This is a book that gives the theoretical side of Visualization, that includes Design.
How do you design a Chair?
Think of Limitations
How do you design a light-bulb?
Well, the book doesn't teach you, the know-how but gives a frame of reference to build upon the know-how.
I think of visualizations back in 90's in Windows and think of it now. How much has changed? If you're a curious person, wouldn't you want to know the underlying principles of it. I think of forming some materials before you can construct your own way.
Outline:
1) Introduction
2) Issues
3) Representation
4) Presentation
5) Interaction
6) Design
7) Case Studies
The meat of the book lays on Chapter 3, 4, 5.
Enjoy reading, I would recommend this to Computer Science, UX/UI, Design, HCI, Info Science Majors.
Quite an amusing use of visualization.
The Book is only Seven Chapters. I had to read this for Class. It's not the most impressive book.
I think, Engineering, Technical books would have been better use of my time. But anyway, there are basic concepts of Visualization in this book.
Note: Visualization is a human activity and not limited to Computer Science. This is a book that gives the theoretical side of Visualization, that includes Design.
How do you design a Chair?
Think of Limitations
How do you design a light-bulb?
Well, the book doesn't teach you, the know-how but gives a frame of reference to build upon the know-how.
I think of visualizations back in 90's in Windows and think of it now. How much has changed? If you're a curious person, wouldn't you want to know the underlying principles of it. I think of forming some materials before you can construct your own way.
Outline:
1) Introduction
2) Issues
3) Representation
4) Presentation
5) Interaction
6) Design
7) Case Studies
The meat of the book lays on Chapter 3, 4, 5.
Enjoy reading, I would recommend this to Computer Science, UX/UI, Design, HCI, Info Science Majors.
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October 10, 2013i want read it
October 19, 2014
Beautiful graphics. High paper quality, good graphics, although a little too advanced in theory for what I was looking for.
Displaying 1 - 4 of 4 reviews



